Entry 5: Absolutely No Major Announcements Here!

Happy, Happy, Happy New Year. The music is everywhere, and Trip the Light’s development is roaring.

This week has been fantastic, but it is also the source of a strange tension for me. You see…I know something you don’t know….and I cannot tell you. I just can’t.

Part of the agreement we made when I asked the developers to let me sit in on their meetings and give you guys a peek behind the curtain at what is going on here at Dark Arts Software was that I would never “scoop” the “official” marketing. I am allowed to give you guys an idea of what we are up to and even reveal tidbits about how we are thinking and what we are planning, but this dev diary is not a place for big announcements and big reveals.

I like the Dev Diary of a Wallflower’s cosy atmosphere. This is a place for gentle gossip and sneaky peeks at the development process. If you are reading this, I guess I kind of have to hope you do too. However, some weeks, keeping my mouth shut about the big stuff to which I am privy is harder than others.

You see, like most weeks, this week I was invited in to watch a development meeting as a flower on the wall. Unfortunately, the whole point of that meeting was to discuss the technical aspects of…an unannounced THING.

What is a little wallflower like me to do?

Okay, I am going to walk a very fine line here. Come watch my high-wire act.

I would definitely not be announcing anything if I said that our game, like every game in early access and many games that have already launched, puts out new content and new features in periodic updates. Right. No rules broken yet, I am just making an obvious observation about the way software releases occur.

Then, I could point out that many companies see a benefit in synchronizing the timing of those outputs with certain important dates on the calendar—holidays and such. Again, our company is no different and would definitely be inclined to leverage the potential of, say, a holiday that synergises really well with partner dancing…not that I can think of any of those coming up the next few months…say…in February.

You see: no promises broken. I have not announced anything. If you somehow got the impression that we are looking to put out some kind of major update in the next several weeks, well, that is not a surprise at all. That is literally our business model. Of course, we will add features in large updates every few weeks. As to WHEN we will put out those patches? There has been no announcement, and no one could possibly accuse me of leaking some kind of major update patch on some romance-themed holiday in February

We are just a bunch of wallflowers here, chatting about development. As always, I invite you to to listen for the music, keep your body moving, and dance with us!

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